A deep history of mass manipulation, from the 1920s through the mid-1970s.
Robert Gehl and Sean Lawson | Jun 29
Legendary game designer Richard Lemarchand on the importance and joy of playful storytelling.
Richard Lemarchand | May 5
Alexander Monea, author of "The Digital Closet," argues that the internet became straight by suppressing everything that is not, forcing LGBTQIA+ content into increasingly narrow channels.
Zoë Kopp-Weber | Apr 9
In October 1989, as the Cold War was ending, television viewers in the Soviet Union tuned in to the first of a series of very unusual broadcasts.
Wladimir Velminski | Translated by Erik Butler | Mar 4
At the dawn of the Cold War era, dozens of progressive women working in radio and television were placed on a media blacklist and forced from their industry. Carol Stabile explores this shameful period in American history.
Sam Kelly | Jan 20
Mired in power relations and inequalities, fanfiction has long produced the most nuanced and productive engagements with questions of consent.
Milena Popova | Nov 30, 2021
Fifty years ago, Computer Space launched the video game industry. Here's why it never took off.
Noah Wardrip-Fruin | Oct 15, 2021
What can we learn from the stand-ins helping to shape real life?
Dylan Mulvin | Sep 9, 2021
Modern authoritarian regimes don’t attempt total, absolute control. Their censorship is more selective and calibrated — and thus more resilient.
Cherian George and Sonny Liew | Aug 26, 2021
Human rights video activism is closely tied to the struggle to assert voice.
Sandra Ristovska | Aug 6, 2021